Below I insert a small passage from this character's in-game storyline:

"For the natives of the Blasted Plains, death is, well... a way of life. Everything in their surroundings is deadly: the environment - barren, yet always in uproar. The animals - predators: eternally hungry and aggressive. And the fellow inhabitants - ruthless and violent. So when your clan's culture revolves around expansion, conquest and consumption of new resources, and the elimination of any competition, your best bet is being capable of beating anyone at their own game. But what advantage could you possible hope to get when everyone around you can move fast and kill quick? Well, how about if you could move just as fast and kill just as quick, but also do it from a distance and set your opponent on fire while you do it? And some of your adversaries might be immune to fire, and thus think themselves save. All the worse for them, because nobody's immune to an arrowhead to the throat."