There is also another visual-language element I applied in the creation of this character which I would like to mention. But this I employed not to suggest its native Speed attribute, but simply the mean, aggressive nature of the members of this species. I am referring to physiognomical geometry:

In the album The Art of the Mass Effect Universe, by publisher Dark Horse[32], the authors show how the use of angles and curves in the design of a character's face can affect how we perceive that character's attitude or personality. In the case at hand, sharp angles, jagged lines and thin edges can help convey a hostile or malevolent persona.