There is also another visual-language element I applied in
the creation of this character which I would like to mention. But this I
employed not to suggest its native Speed attribute, but simply the mean,
aggressive nature of the members of this species. I am referring to physiognomical
geometry:
In the album The Art of the Mass Effect Universe, by
publisher Dark Horse[32],
the authors show how the use of angles and curves in the design of a character's
face can affect how we perceive that character's attitude or personality. In
the case at hand, sharp angles, jagged lines and thin edges can help convey a
hostile or malevolent persona.